Traps and Treasure

Traps and Treasure is finally out! With a lot of consternation for the title and a lot of fighting me in the creative process, it’s finally a finished product! It’s a multiplayer strategy game focused on balancing risk versus reward that only requires the rules and a deck of playing cards to get started!

In case you couldn’t tell, this project really fought me. I’m a big adherent of the design mentality that the subtlety of a design has to be worth the complexity of implementing it, and it led the ousting of several design features that I had initially considered integral, namely the point system. Once I started cutting elements, the game started to properly come together.

I’m proud to present Traps and Treasure!

Click the links located below to download the pdf files for Traps and Treasure, one of which is a readme.

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Rules

This game was fun to write. I love the idea of having a task that’s easy to do, but difficulty is introduced via the method of doing it, similar to how Getting Over It would be easy if the controls weren’t unwieldy. Being able to control the difficulty via “betting” more rules allows this version to feel reasonably fair though.

As much as I enjoyed the idea, it was hard coming up with as many constraining rules that didn’t come into conflict with each other. Avoiding conflict wasn’t wholly necessary, but I feel it makes the game more cohesive.

Rules is a dexterity- based card game in which you bet on your ability to complete a simple task with a bunch of rules added to it. It‘s designed for 2 or more players and takes roughly thirty minutes to play.

Located below are the pdf files for Rules, one of which is a readme.

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Cornerstone

If you’ve ever been alone on a train with just a pack of playing cards to keep you company, this game is for you. With a game style building on Solitaire’s complexity without all the setup and luck required, it’s Cornerstone.

Cornerstone is a single-player game that only requires a deck of cards that focuses on limiting the randomness of games like Solitaire while still providing an interesting gameplay experience. A game should take around ten minutes.

Located below are the pdf files for Cornerstone, one of which is a readme.

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