Here we are again, another third week of a project! I wanted to work on a social game and most definitely got my money’s worth. I’d like to introduce Medium Mix-Up, the social code-breaking game that pits you against your friends in a game of wits!
This game developed surprisingly easily. From inception to completion, I had only the most minor issues in the design and flavor, which is all you can really ask for! That just goes to show how awesome it is to come into the creation process with a really clear overview of what exactly you want to do. After the planning of the second week, it was basically a complete project, only requiring the elbow grease and time to create a final product!
Balance is certainly weird in social games, but I really hope that I hit the sweet spot. Theory-crafting can only get you so far, but I think that it’s gotten me far enough.
Overall, as social games go, I think it stacks up in the design department. The gameplay feels really natural, and I think that it has the capacity to have both high pressure and low pressure games depending on who’s playing. I wasn’t able to work on the art as much as I wanted, but I’m certainly going to practicing my art skills in the future, so be on the lookout for that! I’m happy to present you with Medium Mix-Up!
Click the links located below to download the pdf files for Medium Mix-Up, one of which is a readme.
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